Some games would drag on a gimmick throughout the game, but not Super Mario Galaxy 2. The game does a fantastic job of introducing new obstacles and concepts at a consistent pace. The galaxies themselves range from massive, fully explorable levels to disjointed planetoids, both big and small in size. Knowing Mario needs help, a portly Luma named Lubba gives Mario a spaceship in the shape of Mario's noggin to chase after Bowser. Bowser is back and bigger and badder than ever before! He's got the princess locked in his palm, claiming that he will rebuild his galactic empire with Peach at his side. Mario joins up with the cute creature, and they make their way to a torn and tattered courtyard. Not even Mario can resist such a confectionery delight! On the way to the castle, he comes across a lone Luma, lost and alone. Our modest tale begins with Mario receiving an invitation to Peach's castle for some scrumptious cake. This is Mario's galaxy, and we just happen to play in it. However, it takes the concepts of its predecessor, mashes them up into bite-sized chunks, and creates a near-perfect gaming experience. Super Mario Galaxy 2 is not one of these games. Every now and then a game comes along that not only revolutionizes the way we play video games, but it also constantly referred to by the industry in speeches and in forums for being a great innovator for years to come.
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